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Text File | 1994-05-16 | 1.7 KB | 45 lines | [TEXT/OMGA] |
- omega wizard's guide.
-
- OMEGA MAINTENANCE
- =================
-
- There should be little need for the wizard to actively maintain the
- game. But.....
-
- After years of play, the file omega.log may get unwieldy and overlarge.
- This file can simply be truncated as follows. Log records are now
- one line at a time, so just delete as many lines as you like, making
- sure there are no blank lines, and that the file ends on an end of
- line.
-
- You can even remove omega.log completely as long as you replace it
- with a null file of the same name. omega.log must be publically
- writeable.
-
- The file omega.hi is a high score list. This file can't be truncated
- or removed, but you can edit it as you feel to be appropriate. If you
- look in ofile.c you can figure out what those numbers in the
- file actually mean; usually one is NPC level and one is NPC behavior,
- but some entries have another entry such as alignment. The
- distribution comes with a "safety" version of the original high
- score file; if anything happens to the original you can just
- copy omegahi.bak to omega.hi, making sure of course it has
- public write access.
-
- Anyone can mung the log and hiscore files simply by writing to them
- (unless you used setuid, anyhow). In my opinion, people who hack
- score files can very easily be taken care of by deleting
- their accounts; if that doesn't work, shoot them.
-
- WIZARD MODE
- ===========
-
- If you are the WIZARD as defined in odefs.h, you can enter wizard mode
- by hitting ^g. If you ever set wizard mode, your high scores and npc
- will not be saved.
-
- In wizard mode, ^x gives you a wish. ^w draws the current level, ^k
- allows you to set an arbitrary game status bit, meanings of the bits
- are given in odefs.h. The possible wishes are listed in oscroll3.txt,
- and the code for them is in oeffect1.c
-